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Unity MCP servers and agent skills

114 MCP servers and 395 agent skills connect AI assistants to Unity. Includes Unity Technologies's official listings.

Game engine and editor for building 2D, 3D, mobile and XR games and interactive apps, scripted in C#.

114 MCP servers395 skills36 officialUnity Technologies

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All listings

509

Sorted: official first, then quality and activity.Show all, including less active listings

How AI connects to Unity

The Unity Editor is extended with C# editor scripts: custom editor windows, custom inspectors, property drawers and tree views, built with UI Toolkit or the older IMGUI system. Unity also documents its own MCP integration in the AI Assistant package for Unity 6 and later: an MCP client such as Claude Code or Cursor starts a Unity relay that connects to a bridge running in the editor, and the first connection has to be approved in the project settings.

From the vendor's documentation: Extending the Editor with IMGUI - Unity Manual, Get started with Unity MCP

Guides:MCP servers vs agent skillsConnecting MCP servers to AI clients

Questions

Is there an official Unity MCP server?
Yes. 36 listings for Unity are published by the tool's vendor, marked Official in the table above with a link to the evidence.
Can Claude use Unity?
Yes, through an MCP server. 114 MCP servers connect Claude and other AI assistants to Unity; each listing shows how it connects and how to install it.
Are there agent skills for Unity?
Yes: 395 skills are listed. Skills are folders of instructions (and sometimes scripts) that an agent loads when a task needs them.
Which AI clients do Unity servers and skills support?
The listings on this page most often document cursor, vscode, windsurf, claude-code. Each listing shows the clients its own documentation names.