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MCP server

@coding-solo/godot-mcp

Runs locallyMITUpdated on Apr 16, 20266,591GitHub starsCan change data

Godot MCP, by Solomon Elias (Coding-Solo), is a Node.js MCP server, published on npm, that works with a Godot installation on the same machine without any editor plugin.

What it does

Godot MCP, by Solomon Elias (Coding-Solo), is a Node.js MCP server, published on npm, that works with a Godot installation on the same machine without any editor plugin. Simple jobs call Godot's own command line, and scene changes go through one bundled GDScript operations file that Godot runs. An agent can open the editor for a project, run a project in debug mode, read its output and errors, stop it, list projects and inspect their structure, create scenes, add nodes, load sprites, export MeshLibrary resources and manage UIDs in Godot 4.4 and later. It needs Node.js 18 or later, and the path to Godot can be set through an environment variable.

Capabilities

  • Launch the Godot editor for a project
  • Run a Godot project in debug mode and capture its output
  • List Godot projects and analyse project structure
  • Create scenes, add nodes and load sprites
  • Export 3D scenes as MeshLibrary resources
  • Get and update UIDs in Godot 4.4+