MCP server
UnrealClientProtocol
MITUpdated on Aug 28, 2026130GitHub stars
UnrealClientProtocol is an MCP server for Unreal Engine.
What it does
We haven't written a summary for this listing yet. The facts below come from its repository and package data.
Capabilities
Not stated in its documentation
About
- Publisher
- Not stated in its documentation
- Tool
- Unreal Engine
Install
The project doesn't document install steps that we could confirm. See the project's own instructions
MCP servers and skills can run code on your computer and act on your data. Review the source before installing.
Details
| Fact | Value | Source |
|---|---|---|
| Type | MCP server | |
| Tool | Unreal Engine | |
| Publisher | Not stated in its documentation | |
| Official status | Not stated in its documentation | |
| Connection | Not stated in its documentation | |
| Can change data | Not stated in its documentation | |
| Needs an API key or sign-in | Not stated in its documentation | |
| Platforms | Not stated in its documentation | |
| AI clients | Not stated in its documentation | |
| Licence | MIT | source |
| Pricing | Not stated in its documentation | |
| Activity | Last commit Aug 28, 2026130 GitHub starsDownload data not available (not on npm or PyPI) | source |
| Links | Repository |
Sources
- GitHub repositorygithub.com/italink/unrealclientprotocol · Backs: Activity, LicenceNov 11, 2026
- GitHub API recordgithub.com/Italink/UnrealClientProtocolNov 10, 2026