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Skill

kiln

MITUpdated on Nov 3, 2026207GitHub starsIncludes scripts

kiln, by Nicolas Dolphens, is a Claude Code skill and plugin for making and repairing 3D assets in Blender.

What the skill teaches

kiln, by Nicolas Dolphens, is a Claude Code skill and plugin for making and repairing 3D assets in Blender. The agent drives Blender through a Blender MCP server (the README names ahujasid's mcp-for-blender and the Blender Lab server) and follows a set pipeline: sourcing from a text brief, a photo, Poly Haven, Sketchfab or an optional AI generator, then modelling, cleanup, texturing, optimisation, checks and export to GLB, FBX, USDZ or STL. Commands cover batch runs, standalone optimise, convert and texture steps, and Kiln Studio, a local web page where you pin notes on a model for Claude to act on. /kiln setup reports which tools are missing.

Capabilities

  • Build a 3D model in Blender from a text brief or a reference photo
  • Clean up, optimise and compress an existing GLB
  • Convert between GLB, FBX, USDZ and STL
  • Animate a rigged asset with idle or walk cycles
  • Open a local viewer where pinned notes become change requests