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Kitbay
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unity-package-management

LicenseRef-Unity-Companion-LicenseAktualisiert am 6. Nov. 20261.239GitHub-Sterne

An agent skill from Unity Technologies for adding, removing, upgrading and finding Unity Package Manager packages without editing the project manifest by hand.

Was der Skill vermittelt

An agent skill from Unity Technologies for adding, removing, upgrading and finding Unity Package Manager packages without editing the project manifest by hand. Its first route uses the package commands that the Unity Pipeline package registers in a running Editor, called through the Unity CLI after the agent reads each command's parameter schema. When no Editor can answer, it falls back to a C# script that drives the Package Manager client API in a headless Editor, with notes on why the usual quit flag breaks installs and how to import assets and generate meta files afterwards. A reference file helps the agent choose which packages a game needs.

Funktionen

  • Add, remove and upgrade Unity packages
  • Search for package IDs and versions
  • Install packages headlessly with a C# fallback script
  • Choose packages for a game