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initialize-ai-navigation

LicenseRef-Unity-Companion-LicenseUpdated on Nov 6, 20261,239GitHub stars

A Unity skill for setting up pathfinding with the AI Navigation package.

What the skill teaches

A Unity skill for setting up pathfinding with the AI Navigation package. It covers NavMesh surfaces, agents, obstacles and off-mesh links, routing the request to the right workflow for tasks such as baking a walkable surface, making characters move to targets, patrol routes and obstacle avoidance. The agent reads the relevant navigation documentation first and runs its changes in the open Editor through the Unity CLI, then reports what it set up. A bundled reference describes the navigation system.

Capabilities

  • Bake NavMesh surfaces
  • Configure NavMesh agents and obstacles
  • Add off-mesh links
  • Set up patrol and pathfinding behaviour