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optimize-audio

LicenseRef-Unity-Companion-LicenseAktualisiert am 6. Nov. 20261.239GitHub-Sterne

A Unity skill for cutting audio memory and CPU cost and improving playback quality.

Was der Skill vermittelt

A Unity skill for cutting audio memory and CPU cost and improving playback quality. The agent detects which audio system the project uses, assesses current clip import settings and mixer setup, and changes load types, compression formats, sample rates, mono conversion for 3D sounds and Audio Mixer configuration, then checks the results. Changes run as C# in the open Editor through the Unity CLI. References cover per-platform settings and the audio import API, and a troubleshooting section handles common problems.

Funktionen

  • Change audio clip load types and compression
  • Lower sample rates and force 3D audio to mono
  • Reduce Audio Mixer CPU cost
  • Apply per-platform audio import settings