GDMCP
GDMCP, by Dhruv Vinesh, is a Godot 4.2 or later editor add-on with two ways in.
What it does
GDMCP, by Dhruv Vinesh, is a Godot 4.2 or later editor add-on with two ways in. Agents such as Cursor or Claude Desktop can connect through a Node.js MCP server over stdio, which reaches the add-on through a WebSocket bridge bound to localhost, on port 6505 by default. Alternatively, a chat tab inside Godot calls Claude, OpenAI, Gemini or an OpenAI-compatible host directly with the user's own API key. Both paths share one set of tools for reading the scene tree, changing nodes and files and starting or stopping the game, and scene changes can be undone. API keys are kept in the editor settings, not in the project.
Capabilities
- Read the Godot scene tree
- Create and change nodes with undo support
- Read and write project files
- Start and stop the game
About
- Publisher
- theLegend35
- Tool
- Godot
Works with
Install
MCP servers and skills can run code on your computer and act on your data. Review the source before installing.
Details
| Fact | Value | Source |
|---|---|---|
| Type | MCP server | |
| Tool | Godot | |
| Publisher | theLegend35 | source |
| Official status | Community (not published by the tool's vendor) | source |
| Connection | Local (runs on your computer) | source |
| Can change data | Yes | source |
| Needs an API key or sign-in | Not stated in its documentation | |
| Platforms | Not stated in its documentation | |
| AI clients | Claude Desktop, Cursor | source |
| Licence | MIT | source |
| Pricing | Not stated in its documentation | |
| Activity | No commit dataDownload data not available (not on npm or PyPI) | |
| Links | Repository Website |
Sources
- GitHub repositorygithub.com/theLegend35/GDMCP · Backs: AI clients, Can change data, Connection, Official status, PublisherNov 12, 2026
- Licence file (LICENSE)github.com/theLegend35/GDMCP · Backs: LicenceNov 12, 2026