Skip to content
Kitbay
Submit

shader-graph-create-custom-node

LicenseRef-Unity-Companion-LicenseUpdated on Nov 6, 20261,239GitHub stars

A short Unity skill for turning HLSL code into a custom Shader Graph node.

What the skill teaches

A short Unity skill for turning HLSL code into a custom Shader Graph node. The agent writes an HLSL function definition, decorates it with Shader Graph hint tags so it can be used as a reflected function node, and saves it as an asset in the project. A bundled HLSL file lists the available hints. It also covers making existing HLSL code work as such a node.

Capabilities

  • Write HLSL functions for Shader Graph
  • Add Shader Graph hint tags to HLSL
  • Save a custom node as a project asset