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localize-unity-project

LicenseRef-Unity-Companion-LicenseAktualisiert am 6. Nov. 20261.239GitHub-SterneEnthält Skripte

An agent skill from Unity Technologies for setting up the Unity Localization package in a project.

Was der Skill vermittelt

An agent skill from Unity Technologies for setting up the Unity Localization package in a project. The agent first checks that the package is installed, reading the package lock file and installing it if needed, then reads the matching local manual pages before acting. The skill covers creating locales, filling String and Asset Table collections, binding UI text with localized string events, handling fonts for Chinese, Japanese and Korean, adjusting UGUI layouts for longer text and checking that every table is complete before reporting back. It relies on the Unity CLI and the unity-cli and unity-pipeline skills to run commands in the Editor, and ships two C# helper files.

Funktionen

  • Install and configure the Unity Localization package
  • Create locales and String and Asset Tables
  • Bind UI text to localized strings
  • Set up CJK fonts for TextMeshPro
  • Check translation tables for missing entries